From Pocket to Public Square: A Brief History

United Kingdom: When the first iPhone launched in 2007, it carried a handful of simple games—Tetris clones, click‑to‑slide puzzles, and a few ad‑supported titles. Within a year, the App Store’s 1,000‑game threshold had been surpassed, and by 2012 the UK mobile gaming market was worth £1.4 billion.

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